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Game Days 2017: Ten Leading Game Indies Tell Their Stories

Fest Anča’s Game Days between 30 June and 1 July will feature big indie game scene names, upcoming talents and internationally-recognised creative studios. At the unique New Synagogue, they will share their digital game experience and attendees can also play the games.

Game Days will welcome David Fernández Huerta, art director of the ustwo games creative studio behind the global Monument Valley game phenomenon: over 25 million people have been won over by the irresistible appeal of impossible geometry, as recognised by a BAFTA award for best game in 2015.

Long-time festival fan Jaromír Plachý (Amanita Design) will  entertain with a series of humorous sketches from Chuchel – his forthcoming little-big game. Faithful to unmistakable past legacy, the game’s text-less content will surprise with depths concealed in small details, accompanied by extremely lively and vibrant visuals complemented by pulsating DVA duo music.

You can also meet Dan Da Rocha, creator of the successful Q.U.B.E. logic game, Mark Backler co-creator of the Lost Words adventure with author Rhianna Pratchett, and artist duo Matthew Warshaw and Eliott Johnson whose visually astonishing debut A Light in Chorus used only particle effects.

The German indie scene will be represented by Marek Plichta from Spaces of Play – be prepared  for wonderful wandering through his Future Unfolding fantastic world. Rebekka Niederlander will guide you through the hauntingly beautiful ocean bed in FAR: Lone Sails. A sorely tried friendship becomes the motif of the Polish My Memory of Us multiple award-winning project, and architecture student Miro Straka’s global sensation Euclidean Lands shows that war can even be fought on a cube’s six sides.

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At Game Days you can also relive the tough fate of Pillars of Eternity through The Road to Eternity film, and Aleš Brunclík’s time-lapse A New Game documentary demonstrates the challenges of making games at home. Lucia Šicková – preparing young game makers for professional careers through the Skill Drill project – shows that where there’s a will there’s a way.

Games can be played in the gaming zone, and the Game Days programme will feature the Game Jam super-fast game-making session, the Pitching Session presentation of young talents, midnight gaming, and an exhibition of 1980s games in cooperation with the Slovak Museum of Design.

Fest Anča Game Days is organised in cooperation with the Slovak Game Developers Association, an NGO that unites digital game developers in Slovakia, and Sector.sk – the most read Slovak game portal. The festival is financially supported with public funds from the Slovak Audiovisual Fund.

01.06. 2017